Credit Agricole: Baby Risks (VR)
Substance Painter renders of the real time PBR assets

Substance Painter renders of the real time PBR assets

Screenshots taken from the Unreal game scene

Screenshots taken from the Unreal game scene

Animated assets creation for an Oculus Go VR experience with Unreal Engine.

The viewer is put into the head of a baby seeing the real world. The scene takes place into a realistic flat, and the cartoon animations depictes various house dangers a baby could experience.

I made all the dreamlike cartoon assets, their animations, sequencing and integration into Unreal.